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Screen shot 2012-04-03 at 00.15.18

Unit Movement

All units begin at level 1 and can be upgraded to a maximum of level 10.

Unit TypesEdit

Unit UpgradesEdit

Units can be upgraded at the structure that trains them. Unit upgrades apply to all current and future units of that type created in that city, regardless of which structure they were trained at. at structure level 4, units can be upgraded to level 3.  At structure level 8, units can be upgraded to level 6.  At structure level 12, units can be upgraded to level 10.

Units that stationed idly anywhere will be updated when new upgrades are finished. They will however not be updated when on the move or during combat.

Upgrading units increases their stats, such as Hit Points, Attack, Speed, and Carry, but also slightly increases the time and resources needed to train new ones.

Stack SizeEdit

During combat units are divided into stacks. Larger stack sizes reduce the number of targets available for splash attacks.


Stack Sizes Per Level
1 2 3 4 5 6 7 8 9 10

Fighter
Swordsman
Gladiator
Bowman
Archer

20 22 23 25 27 29 32 34 37 40

Hoplite
Cavalry
Ox Wagon
Knight

10 11 12 13 14 15 16 17 19 20
Helepolis
Catapult
4 4 5 5 5 6 6 7 7 8

Stat ComparisonEdit

===The information on the pages below may be incomplete.===

You can view automatically updated stats of all units on the Official Database.

These are the basic stats for each unit at level 1.

Name Position Range Type Upkeep Attack HP Speed Carry Group
Fighter 1st row 1st row Sword 1 3 90 3 25 20
Swordsman 1st row 1st row Sword 1 4 100 6 30 20
Gladiator 1st row 3rd row Siege 1 6 120 6 15 20
Hoplite 1st row 1st row Sword 1 8 90 11 20 10
Cavalry 1st row 2nd row Pike 2 20 160 21 10 10
Bowman 2nd row 1st row Bow 1 2 70 6 5 20
Archer 2nd row 1st row Bow 1 3 80 9 5 20
Knight 2nd row 3rd row Pike 2 10 280 15 40 5
Ox Wagon 2nd row 1st row n/a 2 2 70 10 120 10
Helepolis 3rd row 1st row Bow 4 12 400 1 60 4
Catapult 3rd row 3rd row Siege 5 25 800 1 0 4

These are the basic stats for each unit at level 10.

Name Position Range Type Upkeep Attack HP Speed Carry Group
Fighter 1st row 1st row Sword 1 6 180 8 39 40
Swordsman 1st row 1st row Sword 1 6.2 155 11 47 40
Gladiator 1st row 3rd row Siege 1 9.3 186 11 23 40
Hoplite 1st row 1st row Sword 1 12.4 140 16 31 20
Cavalry 1st row 2nd row Pike 2 31 248 26 16 20
Bowman 2nd row 1st row Bow 1 4 140 11 8 40
Archer 2nd row 1st row Bow 1 4.7 124 14 8 40
Knight 2nd row 3rd row Pike 2 15.5 434 20 62 10
Ox Wagon 2nd row 1st row n/a 2 2.2 109 15 422 20
Helepolis 3rd row 1st row Bow 4 18.6 624 6 93 8
Catapult 3rd row 3rd row Siege 5 38.8 1241 6 0 8

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